Tag Archives: iPhone

The iOS 7 Design Cheat Sheet

With the release of iOS 7, app designers and developers will need to adjust their visual language to match the new “flat” design of iOS. In addition to the grid system, the dimensions of icons and commonly used elements, typography and iconography has been updated by Apple in many ways. That‘s why the old iOS Design Cheat Sheet that I published last year with the release of the iPad mini needs an update now. I decided to shift away from pure value-based tables about sizes of design elements towards a simple guide that should help to get you started with iOS 7 app design. As always I will update this guide over time, and if you think there is something important missing here, just let me know.

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iOS 10 Design Guidelines for iPhone and iPad

While Apple calls iOS 10 their biggest release ever, most of the new features are consumer-facing, like Widgets, Siri/Messages integration, and expanded notifications.
For designers, the only noticeable design changes are bolder titles and bigger use of cards, as seen in native apps like Music and News. Whereas iOS 7 started with a widespread use of thin fonts, iOS 10 is going back to using bolder texts.

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